How the first game actually got made.
The full account — idea to prototype, prototype to playtest, playtest to what you'll hold in your hands.
Where we write about what we're building and why. Design process. Playtesting stories. Launch diaries. The thinking behind every decision. The journal opens when we have something worth saying.
We're working on the first proper entry — a look at where the first game came from and what we learned building it. Not a press release. Not a product update. An honest account of what it actually takes.
Notify me when it's live →Not yet published. But coming — honest, specific, and worth reading.
Where the idea came from. What failed in playtesting. What we almost kept but didn't. The whole honest account.
Coming SoonThere's always a moment in playtesting when something shifts — you stop watching the mechanics and start watching the people. We're writing about that moment.
Coming SoonA launch diary starting from the beginning. Honest about the decisions, the mistakes, and the things we'd do differently.
Coming SoonThe full story of the name — longer than the page version. Where both words come from and what they mean to us.
Coming SoonSome of the playtests produced moments we weren't expecting. We're collecting the stories — with permission.
Coming SoonThe first look at Project 02 — where it started, what everyday situation it came from, and how it's different from the first one.
Coming SoonThe full account — idea to prototype, prototype to playtest, playtest to what you'll hold in your hands.
There was a moment in playtesting where everyone forgot they were testing something. That's the entry.
The honest version of the first six months — what slowed us down, what we changed, and what we're glad we didn't rush.
Drop your email and we'll send you a note when the journal goes live. One email. No noise.
You'll hear from us when the first entry is up.
We won't email you until there's something worth reading.